Pokemon Scarlet and Violet
Summary
Pokémon Scarlet and Violet ’s second DLC , The Indigo Disk , provides a lot of inspiration for next games . For one affair , it and its predecessor , The Teal Mask , take space in a brand - newfangled region : the idyllic , mountainous Kitakami . They also bring hundreds ofnew and return Pokémon toScarlet and Violet ’s Pokédex . There are great new conflict conditions and concepts , a across-the-board mixture of rival trainer , Modern ways to cultivate and bond with Pokémon - suffice it to say there ’s infinite potential for Gen 10 to explore and expand on idea introduced inThe Indigo Disk .
But as interesting as the big - picture stuff is , some ofThe Indigo Disk ’s cool new ideas are insidious and gruelling to determine . They may not even be recognized by inexperient players , since they reference arcane strategies and iconic community moments that go back multiple generations . But for those in the know , they ’re there , and they ’re unlikely . And they could have engrossing implications for the future of trainer battles in the next contemporaries ofPokémongames .
Although Perrin is an crucial eccentric in The Indigo Disk , some players may not be able to chance her , cut off access to certain rare Pokémon .

Pokémon: The Indigo Disk Trainers Have Started Using Competitive Tactics
Wait, Where’d They Learn The FEAR Strategy?
NPC encounter duringThe Indigo DiskDLC have been catch using tactics employed by advanced , competitive , humanPokémontrainersagainst the unsuspecting player type . In peculiar , one random flight simulator inThe Indigo Disk ’s Savannah Biomeappears to employ a piece of thePokémonvideo games ' competitive meta called FEAR manoeuvre . apply FEAR is a complicated scheme that requires a significant amount of planning forrader , along with a little bit of speedy thinking . However , it can be incredibly useful in getting a flight simulator out of a tight spot .
FEAR stands for " Focus Sash , Endeavor , [ Quick ] Attack , Rattata . " These are four common item , moves , and Pokémon employed in this strategy , but they ’re all pretty variable . First , players will necessitate one of several capable " FEAR Pokémon " on their team . Per the original acronym , Rattata work just exquisitely , but there are many Pokémon , include several Gen 9 exclusives , who can do the line of work just as well , if not right . to be consider a fearfulness Pokémon , a team member must be able-bodied to learn Endeavor and Quick Attack , or any other high - priority nauseous move that walk out first . It ’s also honorable for them to be at a relatively abject level .
Next , the trainer will want to give a Focus Sash , which prevent the Pokémon moderate it from being rap out in one collision , to their specify FEAR Pokémon . This can only be used once per battle before it ’s destruct , so those hoping to use the FEAR strategy multiple times will want to stock up on as many Focus Sashes as possible .

InPokémon Scarlet and Violet , Focus Sashes are most easily obtained from the Delibird Presents in Mesagoza , where they may be purchase for 50,000 Pokémon Dollars each .
Just prior to fight , the FEAR Pokémon should be localize in any position other than first . If one of their stronger or more prominent Pokémon faints , the flight simulator can switch in their FEAR Pokémon . The oppose flight simulator should impress the seemingly easy target immediately , hopefully apportion enough damage to knock them out - if only they were n’t wearing that Focus Sash , which ensures their HP stays at one . On their next turn , the FEAR Pokémon should use Endeavor , which causes the opposing Pokémon ’s HP to match their own . Then , they wo n’t have time to heal before the FEAR Pokémon ’s Quick Attack on the next turn , which should knock them out .
Pokémon Scarlet & Violet ’s Indigo Disk DLC bring in several new monsters and 25 generate Legendaries , but a spate of Pokémon are Shiny locked .

It ’s not a unfailing strategy : some Pokémon , like wraith - types that take no damage from Normal- and Fighting - type attacks , wo n’t even recoil . Multi - hit attacks and impairment - over - time effects can also disrupt it , knocking out a fearfulness Pokémon even if they ’re wearing a Focus Sash . Savvy opposer can counter with antecedence attacks of their own , which may still beat the FEAR Pokémon ’s Quick Attack in turn decree . And of course , if the opposing Pokémon is holding an HP - regenerate particular , they may be able to mend before the FEAR Pokémon can hit them . However , it can be an indispensable last - ditch movement , and it ’s impressive to see NPC trainers using it inThe Indigo Disk .
How High-Level Pokémon Strategies Could Play Into Gen 10
In future games , it ’s potential thatFEAR and other high - level Pokémon meta strategy could be employed by NPC trainers . This would make fight those trainer significantly harder for less experienced players , but would be a welcome challenge for those familiar with the private-enterprise setting . As a resolution , trainers with knowledge of high - stage strategies would credibly have to be high - level opponents - it ’d be a piddling jarring , not to mention vicious , for some random Route One lad to root for off a Perish Trap . But if the appendage of the nextPokémongame ’s Elite Four took advantage of these strategies , it ’d make some truly challenging late - game conflict .
And this would n’t just have advantages for more experienced or private-enterprise instrumentalist of thePokémonfranchise . suffer into the competitive scene of any game can be scare off ; as a unexampled player , it ’s all too rough-cut to experience like there are a million unwritten rule and obscure construct one is n’t secret to . NPC trainer provide the perfect domain for practice session . There ’s no shame in lose to them , since no one needs to get it on that the player had to drag themselves to a Pokémon Center before trying again .
So , or else of randomly throwing out these tactics to storm high - grade players , futurePokémongames could use them as docile moments . Ease musician into various advance strategies over the course of a safari , and they ’ll in all likelihood become stronger trainer with a vested pursuit in the competitivePokémonscene by the oddment of it .

The inclusion of the FEAR strategy inThe Indigo Diskdemonstrates awareness on the developers ' part . Programming NPCs to use advanced tactics entail thatPokémon ’s creators understand and acknowledge its competitive aspect . They do n’t necessarily expect players to do the same , but it facilitate ; know that the FEAR scheme is coming is the first step in learning to counter it . This may be the first metre the Pokémon games have done something like this , but it is an interesting example . Hopefully , whatever comes next afterPokémon Scarlet and Violetputs similar tactics to employ .
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