Related
Summary
There is no doubt thatThe Elder Scrollsseries is massively successful , with five independent games and a fistful of modest and on-line summation to the family . However , recently it has been revealed that there were almostElder Scrollsspin - offs that would have bridge the interruption between the main game . Upon hearing the word , many were intelligibly disappointed that this had never happened , and it got others dream of what could have been .
The Elder Scrollsis a huge fantasy RPG series from Bethesda that start back in 1994 withThe older Scrolls : Arena , continuing on through toSkyrimandThe Elder Scrolls Online . From there , the world has been expanded with each newfangled installation , with the most recent addition , Skyrim , continuing to engage with player having been released over 15 time in various versions . astonishingly , the cosmos ofThe Elder Scrollscould have been even big , but Bethesda quit this idea before it even got off the ground .
Skyrim has been released a numeral of clip over the last decade . Here are the unlike version that survive and how they compare to one another .

Obsidian’s Ideas For Elder Scrolls Spin-Offs Were Rejected
respond to an clause by80 Level , Obsidian Entertainment ’s cobalt - founderChris Avelloneposted confirmation on his ex ( formerly Twitter ) that spin - offElder Scrollsgames were pitched to Bethesda . Avellone explicate that Obsidian intended for them toserve the same map thatFallout : New Vegashas served within theFalloutfranchiseand act as bridges between the main Bethesda installment . Alas , Bethesda turn down Obsidian ’s crack , with many , including Avellone , believe that the reason wasNew Vegas ' receipt .
Obsidian Would Have Allowed Further Exploration Of The Elder Scrolls Universe
Avellone explain in his Emily Price Post that the idea was urge on by theCall of Dutyseries , with Treyarch , Infinity Ward , and Sledgehammer Games each taking turns give rise the next title in the serial publication . The thought that was pitched to Bethesda was that while Bethesda would keep to create the coreElder Scrollsreleases , Obsidian would make separate games to bridge the gapbetween them . Avellone notes that these would have taken place in the same main universe or even divergent timelines .
These biz could have linked to the chief canon timeline of theElder Scrollsas much as Bethesda desire them to . They could have dissemble as bridge deck between the core game , followed events in different areas of the domain , or even taken billet in unlike era . Avellone note that the independent intention was to allow more adventures , which would have benefit the player as well as both studio .
However , the answer from Bethesda was no , and Avellone mention that he felt that Bethesda was never well-chosen with howNew Vegaswas have . It is light whether that is a reference to the bare and bug - filled state in whichNew Vegaswas launched after a very short ontogeny cps . Although many speculate it rather refers to the player nucleotide ’s predilection for Obsidian ’s installment over Bethesda ’s , with much of the rooter base pointing toNew Vegasas an example of better writing .

Xbox CEO Phil Spencer has given new information on what to expect the timeline to be for The Elder Scrolls 6 , but it is n’t what fans require to hear .
Much of what Avellone alludes to , peculiarly the expansion of the share universe , is currently being accomplished byThe Elder Scrolls Online , which has pull off not only to tell its own story but also add context of use to manyElder Scrollsevents and characters . However , an Obsidian - madeElder Scrollsgame would have hada very different and intriguing feel than Bethesda ’s installments . take care at the studio apartment ’s forays into other conventional IPs , such asKnights of the Old Republic 2andNeverwinter Nights 2 , designate a deep understanding of how to employ an established humanity to severalise a compelling news report .
There are many rarefied events that can happen in Skyrim , either depend on the player ’s action or not . Here are the uncommon of them all .

Feargus Urquhart , Obsidian ’s CEO , toldKotakuin a 2012 interview that during the development ofNew Vegas , Obsidian face at what fans of the series had been request and focused on that . Ultimately , this go to a focus on the factions of the West Coast , which created aninteresting and compelling story forNew Vegas . It is a shame that theElder Scrollswere not able to find this care , especially considering the lackluster factions present inSkyrim .
All may not be lost , though , as both Obsidian and Bethesda are now owned by Microsoft as part of its Xbox Game Studios . This presents a new opportunity to see this thought clear and the world ofThe Elder Scrollsexplored from dissimilar perspectives . unluckily , for now , allNew VegasandElder Scrollsfans can do is dreaming of what could have been .
Source:80 Level , Chris Avellone / X ( formerly Twitter),Kotaku
